Games
Browser and Unity games I've built with the help of AI, newest first.
Thrills & Spills
A British seaside funfair grown out of a scrubby field, one wonky carousel and what is left of your nan's legacy. You set the ticket prices, build along the prom, and try to hold a rating of 85 while Wonderworld down the coast climbs a point every six minutes.
A Stroll in the Park
Pushchair racing across four terrains and twelve courses. Corners cost speed, the pennies are on the racing line, and when your arms give out you tag in the other parent mid-race.
Muck & Brass
An idle farming empire. Start with four pounds and a wheat patch, end up owning ten ventures that run themselves, then sell the lot and go again, faster.
Book Nook
You are a book, ninth down in a stack, in a shop nobody comes into. You never move and you have one verb: you choose the words.
Cot Escape
You are eighteen months old, the bars are too narrow, and you want out. One room, six beats, played entirely from 55cm off the ground.
Farm Life
Till, sow, water, harvest, sell. A farming game for a thumb on a phone or a keyboard on a desktop, with 24 crops and a farm you grow in every direction.
Lumberjack
A quick-reflex, chop-before-it-falls Unity game. Simple to learn, hard to put down.
Square Mile Racer
A Unity racing game across a square mile of track. Simple goal: get to the finish line fast.
KittenCorp
Pull the lever. Make kittens. Meet quota. A small game about the dystopian nature of work.
Space Assault
A Unity-built space combat game with procedurally generated worlds, backed by Cloudflare Durable Objects for multiplayer rooms.